![]() Being affected by Green Lung the main character decides to take on a risky job to take part in a lottery to win a vaccine that can lessen, if not cure, the effects of the disease.Īnd if it sounds awesome, it is – first hours of the game are genuinely interesting. This world, lit at night by many shards of glowing uranium glass (which we never see at night, by the way), is ruled by Aristocrats and ravaged by a disease known as “Green Lung”. In this game we are exploring a post-nuclear world that decided to live by the rules and culture, reminiscent of the US 19th century post revolution times. With Shardlight things are more complicated. Which doesn’t let the game down in the end, I do think it’s worth a check, but definitely sours the experience. ![]() For a lot of good storytelling and charismatic world building there are always moments of really bad writing. But from time to time there’s this strange feeling of pulp, really tonally inconsistent moments and pretty banal twists. And puzzles are mostly well done and feel “natural” to the world they are in. The characters are interesting, if sometimes saying completely out of the blue lines. It’s story is solid, if predictable after the introductory chapters. Which is, really, the only big downside of the game. Some… well, some feel forced, inconsistent or put in just for shock value. Which opens up the chance to talk about some very interesting topics, a lot of which game handles very well. This future is much more bio-technological, with cloning, DNA experimentation and “wetware” nanomachines being an everyday norm. On one hand, it feels like a slight revisit of the classic Beneath a Steel Sky, albeit in a different version of the future. Let’s see what Wadjet Eye Games helped build this time. Technobabylon was a game I heard good things about, while Shardlight reviews seemed a bit lower, yet still praised the game, so I was quite interested in checking both projects for a while now. The quality of the games they publish is also mostly consistent and to this day I only missed a few projects due to rather mediocre reviews of those. With both their own developed games, and games they produce and publish they’ve shown how the seemingly outdated low res pixelated point and click adventuring can tell stories better than some of the high budget newest technology based titles. Wadjet Eye Games has become somewhat of go to publisher/developer for story-driven point and click adventure games resurgence.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |